Tuesday, October 18, 2011

Dogs of the Riftsyard

Have you ever played Rifts? Maybe read a few of the books? Even owns a copy of the game?

For some reason (yeah, I know), this game often makes people blush or just have them talk about how they are above that kind of stuff. I'm not. I like that gonzo shit.

Now, I've been thinking about how to play Rifts, and using any kind of game system but the one in the book. Stay cool Kevin, I'm not going to be publishing any conversion notes! But, that game probably could work with what it got. Hey, I'm thinking of a cool way to approach the setting.

I was listening to the very cool podcast Canon Puncture Show and in it the idea was suggested to think of the setting from a new perspective. The idea was to merge Dogs in the Vineyard with Rifts. This got me thinking. I would do this, but take it one step further than suggested in that show.

So, in DitV you play 18 year old virgins, with guns, who have been educated to act like god sent emissaries of mail, doctrine, justice and death. You are supposed to enforce a social rule which many people find quite medieval at times. In the North America of Rifts we have another society, The Coalition, which is a hundred times as unpleasant. Basically it's all the racial elitism and militarism of Nazi Germany or some of the gun toting nut jobs around even today.

Now, mix and stir.

You play young soldiers in the Coalition, and not only are all the aliens out there really out to get to get you, that racial supremacist ideology is the last hope of mankind. How about that?

That could be a very interesting game about hard choices, ethical dilemmas when you explore the truth of that ideology. Maybe it could even be quite interesting as a very black comedy.

Lot of people probably would not get it at all...


  1. You know, RIFTS always struck me as too Gonzo and bombastic (one of Kev's favorite words, it seems) to do anything "serious" like have a Coalition morality play. A former member of my Sunday group wanted to run a Coalition campaign, but frankly the idea of playing a bunch of jack-booted thugs (with obsessive skull motifs) made us all a wee bit... uncomfortable.

    I am intrigued by any conversions people do with RIFTS. I've been trying to whip the rules into something I can live with, but I've never come anywhere near succeeding.

  2. Yeah, it is a bit too much of everything. That is why the idea struck me as something that might be worth trying. Something that bizarre has to have a way of turn inside out into something serious. Well. Maybe.

    My conversion work have been an attempt to use the WEG D6 system. I haven't tested it, but it looks workable. I have bought more Rifts books while waiting for an opportunity to test it, though...

  3. You know, Dogs always struck me as too pretentious and bombastic (one of Kev's favorite words, it seems) to do anything "serious" like explore an inventive world designed to accomodate every slipstream idea imaginable and experimental post-human subsettings.

  4. Perfect match then! Bring both down to a manageable level.

    Good stuff Zak, that made me smile. :)

    I think both are quite enjoyable, so why not mix it up?

  5. No need to be snide, Zak.

    I wasn't saying "Dogs is Art and RIFTS is stoooopid." I actually like the setting of RIFTS quite a bit... when I say something isn't "serious," that doesn't mean I'm saying it's bad or dumb or not worthy. I'd actually rather play RIFTS than Dogs, given the choice.

  6. I've read almost all the Rifts source books, and have played the game even. I especially enjoy the Coalition books and the space fantasy spin off, Phase World.

    Haven't read this DitV, but it sounds like it would be better for a European setting. Maybe even the Wormwood (England) one.

  7. I think it's the area of moral fog and morass that makes both games interesting fits for combining.

    Hell knows if it would really work.

  8. @Ryan

    I wasn't implying you said anything worth being 'snide' about. Relax.'

    I was just pointing out 'serious' means different things to different people. To me, imagination is serious--and Mormons aren't.


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