Saturday, March 10, 2012

Call of Cthulhu is so metal somtimes!

Today I once again was the Keeper for my CoC campaign. Now it was time to handle the scenario Tell me, have you seen the Yellow Sign? from the Great Old Ones book. As I was prepping the game, getting the mood, I was listening to some music.

So what kind of music do you listen to when you want to get in the mood for a slightly paranoid setting with sighting of a certain occult symbol all over time? I put on some Danzig and the song I Don't Mind the Pain.

So how did the scenario go?

Our brave investigators arrived in New Orleans after a close fight with a vampire. They talked to their local contact, agreed something was fishy and started digging. Soon they was convinced by a chatty physics professor that the stiff must have died some other way that was the police official story. He must have jumped from a hot air balloon, or something else flying fairly high up in the air. They also talked to some police men, including one guy who partook of the famous raid of 1907. When night fell, they started the real work, investigating a warehouse they had visited during the day.
How come so many rpg parties set something on fire, steal stuff or start breaking and entering? I was just earlier this week, or the week before (I don't remember) listening to a podcast where someone suggested it's always just a matter of time before the PC set something on fire. It didn't take long for one of my players to suggest it. But, instead they trespassed on private property doing some old school breaking and entering.

As a diversion, the party doctor decided to play drunk and act out some shenanigans on the fire escape ladder, involving the night patrol man. It ended with the rest of the party hastily retreating, dragging their bleeding companion to medical attention with a cracked skull. He will now be hospitalized for weeks.

I don't mind the pain.


  1. My secret weapon is the soundtrack from the old Tomb Raider games, Tomb Raider 1-6. It's very atmospheric.

    As for the sidebar, I've stopped fighting my players' chaotic tendencies and now I encourage it. :-)

  2. Fun with fir escapes are never really that fun.

  3. Tomb Raider? Interesting. Will have to check that one out.

  4. Tom,

    I sure know one player that probably will fight a bit less in the future.

  5. I can't put my finger on it completely, but I think its because none of the social pressures, or legal fears, that keep people from antisocial behavior, seem to apply while gaming. I've observed that many Call of Cthulhu sessions end up like a fiasco with guns and burning buildings and running off into the night.

  6. Could be.

    In this scenario I have stressed the involvement of the rich, famous and influential. We will see what happens...


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