Traveller is one of the icons in the hobby. For me the acronym LBB always meant Little Black Books, and referred to the three volumes of Classic Traveller from 1977. I have never seen the OD&D books in real life, so I maybe they look more brown than I think, but for me they have always looked more cream or khaki coloured, but I guess LBB looks better than LCB or LKB does.
I have a quite decent collection of Traveller books, from all the eras of the game. The first one I owned was MegaTraveller, and while I agree with James Maliszewski that the name is daft, I still have a lot of fondness for that edition. But, after having tried to start playing Traveller for multiple times, I have never managed to make it work. More often than not, science fiction fails for me. It is as if I can't present it the way I want, and my players don't seem to grasp what I'm aiming for. My last attempt turned into "accountants in space", and was a real bore for everyone.
So, guess what? I decided to put my collection, quite a few kilos of it, in storage and forget about Traveller. Until I started to listen to Happy Jacks RPG Podcast.
Listening to Stu discuss how he set up his game, and the players to talk about how their characters emerged through the life path system of character generation, made me interested again. The edition in print right now is the one published by Mongoose Publishing. I guess nobody have managed to miss MGP? The company have sailed up as a power houses of the hobby, with lot of licences and some interesting core system like RuneQuest and Traveller.
When Noble Knight Games had their latest sale, I succumbed to temptation. I bought another edition of Traveller, that game I had given up upon!
So, how does it compare?
Well, very favourably actually! It seem to have all the good things from the LBB, and then some. Let me take one example where the have gone beyond the original in a good way. One thing I never liked with the LBB, and find very grating when people talk about Traveller as an engine for any kind of science fiction game, is the fact that the career choices in LBB are very limited. All except one, are military careers! I don't know about you, but I have read quite a lot of sf books where there are more scientist or scoundrels than military men.
MGT, as I dub it, have done like MT and included a more general set of careers. Sure, you have your army, naval and scout careers, but also things like Entertainer and Nobles.
Some things are slightly less brutal that LBB, and you can no longer die during character creation and if you fail a Survival roll you get to roll a mishap. Another really cool addition is the roll every term for an Event, which can give you some extra background and skills. That and the rule that any event and mishap can generate a connection between two PCs and give both a skill is just inspired.
So far I have not looked that closely at the starship combat system, nor the trading system. Both seem to change somewhat between editions and especially the former never really seem to come out right.
But the life path system to generate character is great fun. It has inspired many games after it, and for good reasons. It usually deliver something memorable. I did try to roll them bones, and this is what the life path system spat out:
UPP Rank: Dilettante 1 - Wastrel; Diplomat 0 - Intern
63424c/0-1-1-2-1+2 Age: 24
admin 0
advocate 1
carouse 1
comms 0
computer 0
diplomacy 1
flyer(any) 1
investigate 0
persuade 0
streetwise 0
Managed to charm his way into high society and managed to get on Ally and one Rival. Learned to Fly and weaseled his way into an internship in the diplomatic corps. Due to his limited intelligence and enormous arrogance, he was involved in a mishap which cost him one eye and made his abysmal dexterity even worse. Was kicked out of the corps and now is about to step out into the world with only his name and 6 shares of a Yacht. (I added the die modifiers after the stats for people who recognize the system to see how they did that part).
What do you say? I'd absolutely love to play this miserable twit! Just imagine a noble so stupid, so ignorant and in general without a clue. I think the Connections rule which might tie him to another character, probably due to his flying skill, will be his way to survive. Unless of course the other players would not join hands to strangle him! Imagine the fun in playing such a worthless character, but with influence, family and a starship.
Some things Traveller do deliver...
Sunday, December 18, 2011
Traveller - the game I thought I had quit
Traveller is one of the icons in the hobby. For me the acronym LBB always meant Little Black Books, and referred to the three volumes of Classic Traveller from 1977. I have never seen the OD&D books in real life, so I maybe they look more brown than I think, but for me they have always looked more cream or khaki coloured, but I guess LBB looks better than LCB or LKB does.
I have a quite decent collection of Traveller books, from all the eras of the game. The first one I owned was MegaTraveller, and while I agree with
I have a quite decent collection of Traveller books, from all the eras of the game. The first one I owned was MegaTraveller, and while I agree with
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