I have not posted much lately, but it comes down to me not being able to involve myself much in gaming. Long hours at work and I still haven't been able to get a regular game going since before Christmas! From a gaming point of view, holidays suck!
What I have done while not playing anything is listening to other people playing. A while ago I bought a fine copy of Chaosium's marvellous campaign Horror on the Orient Express (HotOE). I wanted to play it, and almost got the chance last year before that attempt to find a new group fizzled. So, I decided to buy it, and to listen to the Bradford Players playing it.
Listening to other people play sounds strange, but it can actually be quite fun. It can also teach you a thing or two about table manners, how to handle troublesome players or just neat GM tricks.
HotOE is, since it's for CoC, a horror adventure. So, how would you expect it to play then? Grim and dark? Well, I have listened to a few different people running Call of Cthulhu, and I can say that American gun nuts are the most boring ones to listen to. Sound tactics and "effective" play. They might have fun, but it sure isn't fun to listen to. The thing is, the game must be engaging in some way, and one of the best way to make that happen is for it to be fun!
I'd really recommend anyone to listen to the recorded sessions of HotOE by the Bradford gang. Some of these sessions I laughed so hard it hurt when listening! The contrast between the grisly and quite horrific event the characters suffer and the jolly interaction between the players are excellent for contrast and effect. Also, listen to Paul when running the game. He is a Keeper (GM in CoC speak) of some skill indeed.
A friend of mine in the local game club ran his AD&D campaign a few days back, and summarized the event as "the players did what they should, entertained their DM". It made me think of Paul and his friends in Bradford. We do this for fun, right?